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Mass Effect 2: Lair of the Shadow Broker | |
---|---|
Developer(s) | BioWare |
Publisher(s) | Electronic Arts |
Composer(s) | Christopher Lennertz |
Series | Mass Effect |
Engine | Unreal Engine 3 |
Platform(s) | Microsoft Windows Xbox 360 |
Release | September 7, 2010 |
Genre(s) | Action role-playing, third-person shooter |
Mode(s) | Single-player |
Mass Effect 2: Lair of the Shadow Broker is a downloadable content pack developed by BioWare and published by Electronic Arts for the 2010 action role-playing video game Mass Effect 2. It was released for Microsoft Windows and Xbox 360 in 2010, and is included in the PlayStation 3 version of Mass Effect 2, which was released in 2011. Set after the events of the Mass Effect: Redemption comic book, Lair of the Shadow Broker follows the story of information broker Liara T'Soni and her efforts to find an information dealer known as the Shadow Broker.
Lair of the Shadow Broker is a major downloadable content pack for Mass Effect 2 and some decisions the player makes in it may affect the story of Mass Effect 3. It received very positive reviews from critics, who praised the pacing of the gameplay and considered it as a valuable addition to the game. At the 2010 Spike Video Game Awards, Lair of the Shadow Broker was nominated for Best DLC (downloadable content), but lost to Red Dead Redemption: Undead Nightmare.
Gameplay[edit]
At one point in the game, the player must control a vehicle through the skies of a city.
Mass Effect 2: Lair of the Shadow Broker is a downloadable content pack for the 2010 action role-playing video game Mass Effect 2. Set after the events of the Mass Effect: Redemption comic book, it follows information broker Liara T'Soni and her efforts to find an information dealer known as the Shadow Broker. The player assumes the role of Commander Shepard, an elite human soldier who decides to help T'Soni in her quest.[1] Ultimately, the Shadow Broker is killed and T'Soni assumes his position. She also mentions that she will be able to provide Shepard with more information thanks to the Broker's extensive networks.[2]
Lair of the Shadow Broker is split into two acts, each ending with a boss fight. The first act takes place in a commerce planet named Illium, also featured in the main game, while the second one takes place aboard the Shadow Broker's spaceship.[3] Although most of the gameplay involves squad-based combat and interacting with non-player characters, the first act features a chase scene where the player must control a high-speed vehicle through the skies of Illium for a brief period.[2] At one point in the game, T'Soni joins Shepard's squad, offering a different set of combat abilities and powers.[2] The relationship between Shepard and T'Soni can vary depending on whether they were romantically involved in the original Mass Effect.[4]
After completing Lair of the Shadow Broker, the Shadow Broker's spaceship is available for the player to explore. Inside the ship, the player may use several terminals with different functions.[5] Some terminals show surveillance footage, dossiers on Shepard's squad members, and a video archive which contains clips taken from around the Milky Way galaxy, where the main game takes place.[5] Additionally, the player may purchase mining manifests which are useful to mark mineral-rich planets on the game's galaxy map, and invest credits in various mini-missions which allow the player to receive upgrades and resources from the Shadow Broker's contacts.[5]Lair of the Shadow Broker also includes several in-game upgrades, which allow the player to enhance certain aspects of the game's weapons and armor, as well as five achievements.[6]
Development and release[edit]
Lair of the Shadow Broker was developed by BioWare and published by Electronic Arts. During development of Mass Effect 2, Bioware stated that downloadable content was becoming a fundamental part of the company's overall philosophy.[7] The pack was announced to be in development on July 22, 2010, with the release of three brand-new screenshots of the game.[8] BioWare stated that the decisions players make in Lair of the Shadow Broker would affect certain storylines in the then-upcoming Mass Effect 2 sequel Mass Effect 3.[9] Animating the Shadow Broker's face involved some technical difficulties. According to BioWare, the game's default digital-acting system 'could not handle the stresses of the new face, so custom work had to be done to animate his multiple eyes and triangular mouth.'[10]
The soundtrack was composed by Christopher Lennertz, who previously penned the music for the Overlord downloadable content pack.[11][12]Lair of the Shadow Broker was released on September 7, 2010, for Microsoft Windows and Xbox 360.[9] Like Mass Effect 2's earlier downloadable content packs Kasumi – Stolen Memory and Overlord, Lair of the Shadow Broker is freely included in the PlayStation 3 version of the game, which was released on January 18, 2011.[13]
Reception[edit]
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Lair of the Shadow Broker received very positive reviews from critics, who considered it to be the greatest downloadable content pack of the game.[1][16][5][3] Dan Whitehead of Eurogamer considered Lair of the Shadow Broker 'a solid, thrilling, satisfying addition to an already expansive universe; one that leaves you on an appropriate note of hopeful melancholy.'[5] He praised the amount of content in the pack, stating that it 'adds far more to the game than some of its disappointingly slender predecessors.'[5]Game Revolution's Eduardo Reboucas said that the pack is 'a blast, especially for fans who want to catch up with Liara and dissect the bits of story that were omitted in the main game.'[17]
The narrative and story were highlighted positively. Critics praised the fact that some decisions from the original Mass Effect impact the storytelling experience.[1][4] Kristine Steimer of IGN stated that the storytelling 'effectively communicates the strong bond between [Shepard and T'Soni], even if they weren't romantically involved in your game.'[1] The graphics received similar praise. Brad Gallaway, a reviewer for GameCritics, noted that they 'make the action feel like a more organic part of the story and engage the player in some superb atmosphere.'[4] The exterior of the Shadow Broker's ship was seen by some critics as the pack's most impressive battle environment.[1][3] Steimer remarked that 'approaching the Shadow Broker's ship is simply stunning as lightning storms envelope [sic] the massive vessel.'[1]
Maurice Tan of Destructoid highlighted the pacing and combat intensity, stating they require the player to pay more attention to the gameplay flow.[16] Kevin VanOrd of GameSpot stated similar pros, especially during the second act.[3] According to him, 'enemies attack at just the right pace, so individual battles never drag on too long, nor are they over so quickly that they end up being unsatisfying.'[3] He also highlighted the vehicle chase scene, comparing it favorably to Blade Runner and The Fifth Element, but criticize the controls in the Xbox 360 version for not being very precise.[3] The boss battles received similar praise, with Steimer stating that both of them 'have unique traits that make them a formidable opponent.'[1] The Shadow Broker's base was highlighted as a valuable addition to the game.[5] Eurogamer noted that marking mineral-rich planets alleviates the scanning, which was seen as a tedious feature in the main game.[5] VanOrd concluded that Lair of the Shadow Broker is 'worthy of your time (more than two hours) and your money.'[3] The pack was nominated for Best DLC (downloadable content) at the 2010 Spike Video Game Awards, but lost to Red Dead Redemption: Undead Nightmare.[18] It won the Inside Gaming Award for Best DLC.[19]
References[edit]
- ^ abcdefghKristine Steimer (September 8, 2010). 'Mass Effect 2: Lair of the Shadow Broker Review'. IGN. Archived from the original on September 6, 2012. Retrieved February 12, 2013.
- ^ abc'Mass Effect 2 Walkthrough'. GameSpot. February 3, 2010. Archived from the original on July 4, 2018. Retrieved January 17, 2019.
- ^ abcdefghKevin VanOrd (September 9, 2010). 'Mass Effect 2: Lair of the Shadow Broker Review'. GameSpot. Archived from the original on January 23, 2012. Retrieved February 12, 2013.
- ^ abcdBrad Gallaway (September 9, 2010). 'Mass Effect 2: Lair of the Shadow Broker Review'. GameCritics. Archived from the original on September 12, 2010. Retrieved February 12, 2013.
- ^ abcdefghiDan Whitehead (September 8, 2010). 'Mass Effect 2: Lair of the Shadow Broker Review'. Eurogamer. Archived from the original on May 2, 2012. Retrieved February 11, 2013.
- ^JC Fletcher (August 23, 2010). 'Enter Mass Effect 2's 'Lair of the Shadow Broker' on September 7'. Joystiq. Archived from the original on August 24, 2010. Retrieved February 12, 2013.
- ^Charles Onyett (March 27, 2009). 'GDC 09: BioWare Talks Mass Effect 2'. IGN. Archived from the original on March 30, 2009. Retrieved September 6, 2012.
- ^Jim Reilly (July 22, 2010). 'New Mass Effect 2 Expansion Announced'. IGN. Archived from the original on April 6, 2013. Retrieved February 6, 2013.
- ^ abKristine Steimer (September 2, 2010). 'Mass Effect 2: Lair of the Shadow Broker Preview'. IGN. Archived from the original on March 19, 2014. Retrieved February 6, 2013.
- ^Casey Hudson (February 2012). 'Mass Effect 2'. The Art of the Mass Effect Universe. Milwaukie, Oregon: Dark Horse Books. p. 88. ISBN978-1-59582-768-5.
- ^'Mass Effect 2: Overlord'. AllMusic. Archived from the original on April 6, 2016. Retrieved February 6, 2013.
- ^'Mass Effect 2: Lair Of The Shadow Broker'. AllMusic. Archived from the original on April 5, 2016. Retrieved February 6, 2012.
- ^Colin Moriarty (January 29, 2010). 'Simply the Best: Mass Effect 2 on PS3'. IGN. Archived from the original on February 1, 2011. Retrieved July 2, 2012.
- ^'Mass Effect 2: Lair of the Shadow Broker'. Metacritic. Archived from the original on January 20, 2012. Retrieved February 12, 2013.
- ^'Mass Effect 2: Lair of the Shadow Broker'. Metacritic. Archived from the original on April 15, 2012. Retrieved February 12, 2013.
- ^ abcMaurice Tan (September 14, 2010). 'Review: Mass Effect 2: 'Lair of the Shadow Broker' DLC'. Destructoid. Archived from the original on January 3, 2015. Retrieved August 25, 2016.
- ^ abEduardo Reboucas (September 17, 2010). 'Mass Effect 2: Lair of the Shadow Broker Review'. Game Revolution. Archived from the original on March 4, 2016. Retrieved February 12, 2013.
- ^Susana Polo (December 12, 2010). 'The 2010 Spike Video Game Awards'. Geekosystem. Archived from the original on April 1, 2012. Retrieved March 6, 2013.
- ^Billy Shibley (December 11, 2010). 'Machinima.com Announces 2010 Inside Gaming Awards'. Inside Gaming Daily. Archived from the original on February 10, 2013. Retrieved March 7, 2013.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Mass_Effect_2:_Lair_of_the_Shadow_Broker&oldid=896016585'
Clocking in at over 1.5 GB, this is clearly more than an off-the-cuff cash grab. There are cut-scenes to rival anything in the full game, and new dialogue that allows for any combination of characters you might take with you. It even takes into account the romantic entanglements you may have made during your two-game career, without painting itself into a corner that won't make sense to those who haven't popped their virtual cherry.
For all its successes, Lair of the Shadow Broker's real treasures lie at the end, however. Obviously, the risk of spoilers is even greater here, so if you don't want to get even a sniff of a hint of what might unfold, skip to the score at the end now.
You see, it's only once the story is resolved that the true benefit of this DLC becomes apparent. The prize for victory is access to the Shadow Broker's network, a vast resource of information that proves both entertaining and indispensable.
Unlocking the Shadow Broker's base as an open location, to which you can return at your leisure, you get such perks as a terminal where you can purchase mining manifests, marking mineral rich planets on your Galaxy Map and saving you a lot of tiresome scanning. You can also invest a few thousand credits in various missions, undertaken on your behalf by the Shadow Broker's operatives. The pay-off for these comes with the passage of time, making it the gift that keeps on giving. And that's not to mention the healthy amount of credits and research items you'll accrue along the way.
Mass Effect 2 Lair Of The Shadow Broker Download Version
But still there's more. A video archive contains brief YouTube-style clips taken from around the galaxy. Some contain incidental characters you'll already know, others are just random and bizarre. The game promises more each time you return, and they're quirky enough to make it worth the effort.
Fans of Mass Effect's expanded narrative would also do well to check out the dossiers the Shadow Broker has collected on your travelling companions. An absolute jackpot of character development, it manages to add more colour to an already fleshed-out cast. There are some great gags – witness Legion's Gamer Profile from the MMORPG Galaxy of Fantasy, Miranda's e-dating records, or the top five tunes that Garrus listens to through his visor. There are also some more meaningful entries, such as a transcript of the conversation where the infant Jack was taken from her mother for study.
It all adds up to a downloadable package that stuffs in an awful lot of content, while maintaining the pace and rhythms of a lean blockbuster movie. For the duration of this story, it's a satisfying side-dish, prepared and presented with flair. For the player planning another jaunt through Mass Effect 2, it adds far more to the game than some of its disappointingly slender predecessors. The only major downside is that it makes the wait for Mass Effect 3 all the more agonising.
9 /10
Mass Effect 2: Lair of the Shadow Broker is available now to download on PC and Xbox 360.
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